Skip to main content

Postgraduate Taught

MA Social Media Management

Please note: The below is for 2025 entries. Click here for 2024 entries.
UCAS code 1234
Duration 1 year full time
2 years part time
Entry year September 2025
Campus Streatham Campus
Discipline Media and Communications
Contact
Typical offer

View full entry requirements

2:2 Honours degree

Contextual offers

Overview

  • Gain advanced knowledge of social media in business contexts
  • Understand brand strategy and properties of different platforms
  • Develop technical proficiency in content creation, engagement metrics, SEO, and AI
  • Studying an MA will give you more of a focus on the humanities-based / 'human' and social sciences elements of social media management, and user experience. It will give you a greater understanding of how people engage with social media, and how these interactions shape their everyday lives and their behaviour online. You'll also learn how to apply this knowledge to the various areas of social media management
  • Our vibrant postgraduate community benefits from research-inspired teaching from experts in social media and related subdisciplines, including gamification and critical video game theory, celebrity cultures, promotional cultures, algorithm bias, and user data analysis 
  • Gain valuable transferable skills in management of social media, user research and design, campaigning, branding, budgeting, reputation management, and digital marketing strategies

Apply online

View 2024 Entry

Fast Track (current Exeter students)

Open days and visiting us

Get a prospectus

Contact

Programme Director: Dr Aditya Deshbandhu

Web: Enquire online

Phone: +44 (0)1392 72 72 72

Top 10 icon

Top 10 in the UK for Communication and Media Studies

8th in The Times and The Sunday Times Good University Guide 2025

Video Camera icon

Home to the Bill Douglas Cinema Museum

The biggest film-related archive in the UK outside the British Film Institute

Thinking icon: a cog inside a human head

Develop transferable skills and specialist knowledge through interdisciplinary teaching

Briefcase icon

Varied graduate careers

Entry requirements

We will consider applicants with a 2:2 Honours degree with 53% or above, or international equivalent, in a relevant subject that includes some coverage of media studies or other theory-focused media-related course, cultural studies, sociology (or a social science course), history, politics, literature, philosophy.

We will also consider applicants with a degree in a non-related subject providing you have at least one year's experience within the fields of media and/or the cultural industries. Additional information may also be requested to consider these applications.

 

Entry requirements for international students

English language requirements

International students need to show they have the required level of English language to study this course. The required test scores for this course fall under Profile B2. Please visit our English language requirements page to view the required test scores and equivalencies from your country.

Course content

This MA provides specialist knowledge of Social Media (SM) in business contexts, encompassing areas such as brand and reputation management, crisis communication, and user behaviour. You will learn about brand strategy and how this plays out through SM channels: how businesses use SM to create brand affinity, esteem, and loyalty, and how they target audiences depending on the maturity of brand and platform.  

We teach technical proficiency - how to measure and create engagement, how to budget to create impact through engine optimisation, and understanding of Al. You will also acquire in-depth knowledge of the properties of different SM platforms: how they are used, for which purposes, by whom, and in which countries/regions, while also considering ethical implications and social consequences. 

Graduates can effectively build campaigns, maximise visibility, strategically engage with various SM platforms, and create flexible, adaptable content that can be realigned to the demands of the various platforms. 

The modules we outline here provide examples of what you can expect to learn on this degree course based on recent academic teaching. The precise modules available to you in future years may vary depending on staff availability and research interests, new topics of study, timetabling and student demand.

90 credits Core, 90 credits Optional

Compulsory modules

CodeModule Credits
CMMM002 Social Media: Management and Strategy 30
CMMM007 Dissertation 60

Optional modules

You must take a minimum of 30 credits of Business School optional modules (module with BEMM / BEEM prefix). To take BEMM782 you must first take BEMM778.

CodeModule Credits
BEMM068 Managing Competitive Strategy 15
BEMM115 Marketing Analysis and Research 15
BEEM125 Experimental and Behavioural Economics 15
BEMM128 Brand Design 15
BEMM129 Digital Business Models 15
BEMM786 Service Design and Innovation 15
CMMM003 Gaming in Everyday Life: A Global Perspective 30
CMMM004 Investigating Media Infrastructure 30
CMMM005 Social Media and Migration 30
CMMM006 Soft Power and International Communications 30
CMMM010 Promotional Cultures in Consumer Society 30
CMMM012 Selling the Self: Influencer Culture and Digital Capitalism 30
DRAM141 Ideas Generation and the Creative Process 30
EAFM009 Transmedia Adaptations 30
EAFM089 Archival Encounters: Material Film Histories 30
EAFM910 Stars, Stardom and Celebrity From the Classical Era to the Contemporary 30

Fees

2025/26 entry

UK fees per year:

£12,500 full-time; £6,250 part-time

International fees per year:

£25,300 full-time; £12,650 part-time

Scholarships

The University of Exeter has many different scholarships available to support your education, including £5 million in scholarships for international students applying to study with us in the 2025/26 academic year, such as our Exeter Excellence Scholarships*.

For more information on scholarships and other financial support, please visit our scholarships and bursaries page.

*Terms and conditions apply. See online for details.

Teaching and research

Our MA offers practical as well as theoretical learning opportunities, such as going behind the scenes in the Digital Humanities Lab and the Bill Douglas Cinema Museum and developing practical skills in SM management and strategy. 

Research-led teaching ensures module content includes the latest trends in SM and Digital Marketing. Our research includes: contemporary media and culture, gamification and critical video game theory, celebrity cultures, promotional cultures, algorithm bias, and user data analysis. 

You will also benefit from a range of visiting expert speakers, as well as have opportunities to participate in content creation and industry-facing events. 

Facilities

Image of a humanities student looking at an old book

We are exceptionally lucky to have some fantastic facilities and resources on the Streatham Campus.

Digital Humanities Lab

Digital Humanities is increasingly important in all areas of humanities research, including history, archaeology, literatures and languages. This research space enables the examination, preservation and analysis of historical, literary and visual material. Facilities in the lab include:

  • a flagship seminar room equipped with a 4.2-metre video wall, encouraging interactive engagement in a shared display space
  • two state-of-the-art photography labs, including provision for the 2D digitisation of heritage material and primary sources
  • an audio-visual lab with a recording studio and sound editing suite
  • a MakerSpace equipped with 3D scanning and printing equipment

The Bill Douglas Cinema Museum

The Bill Douglas Cinema Museum holds a wide-ranging collection of more than 70,000 film related artefacts and is the largest research archive in any British University.

The collection is available for all students to use as a research and study resource, giving students a highly distinctive and valuable experience of studying and researching film using primary materials, documents and artefacts. State-of-the-art equipment in our Digital Humanities Lab enables the examination and analysis of these materials.

Read more

Meet the Programme Director

Dr Aditya Deshbandhu is a Lecturer of Communications, Digital Media Sociology. His research engages with developments in the fields of video game studies, new media platforms, and the digital divide. He also tries to understand how people engage with digital artefacts, and how these interactions shape their everyday lives. As someone who actively examines digital acts of leisure, his research in the last decade has examined social media and OTT platforms alongside video games and digital cultures.

He joined the Communications programme at Exeter from the Indian Institute of Management - Indore, India where he served as an Assistant Professor in the Communication Area. He holds Doctoral and Masters' degrees in Communication from the University of Hyderabad, India. He is the author of Gaming Culture(s) in India: Digital Play in Everyday Life and the forthcoming The 21st Century in a Hundred Games. He also serves as an editor on Routledge's book series: Games and Contemporary Culture.

View staff profile

Read more from Dr Aditya Deshbandhu

Dr Aditya Deshbandhu

Programme Director

Careers

Students at graduation on Streatham Campus

This MA provides you with valuable transferable skills in social media management, user research and design, campaigning, branding, budgeting, reputation management, and digital marketing strategies. There is also emphasis on the development of a professional practice based on critical understanding and reflection, with an interdisciplinary and practice-based approach to learning. 

These skills can be utilised in a wide range of future careers across, public, private, commercial and third sectors, as well as continuing study to PhD level.

Guest speakers will also give you a starting point to develop your own broad network of professional contacts.

Key areas in which our graduates could work include:   

  • Advertising and market research/analytics
  • Media or Social media management/strategy/consultancy/content creation/campaigning
  • Management consultancy activities
  • Media campaigns
  • Media policy/education
  • Computer programming and consultancy
  • Video, television and music production and publishing
  • Education
  • Charities/NGOs 

Read more

Top 10 icon

Top 10 in the UK for Communication and Media Studies

8th in The Times and The Sunday Times Good University Guide 2025

Video Camera icon

Home to the Bill Douglas Cinema Museum

The biggest film-related archive in the UK outside the British Film Institute

Thinking icon: a cog inside a human head

Develop transferable skills and specialist knowledge through interdisciplinary teaching

Briefcase icon

Varied graduate careers