Software Engineering 2 - 2024 entry
MODULE TITLE | Software Engineering 2 | CREDIT VALUE | 15 |
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MODULE CODE | ECM3440 | MODULE CONVENER | Unknown |
DURATION: TERM | 1 | 2 | 3 |
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DURATION: WEEKS | 12 | 0 | 0 |
Number of Students Taking Module (anticipated) | 15 |
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The primary role of a software engineer is to be able to design, build and test, high-quality software solutions following best practices and industry standards. You will typically be working as part of a larger collaborative team, in which you will have responsibility for significant elements of the overall project. You will need to be able to interpret requirements specification documentation and designs in order to develop and test software that meets its requirements, even when these requirements may change.
Pre-requisite ECM3432 Software Engineering 1
The aim of this module is to further develop your knowledge, understanding and skill in software development and the practice of software development in the business context. You should be able to create effective and secure software solutions using contemporary software development languages and methodologies to deliver the full range of functional and non-functional requirements.
On successful completion of this module you should be able to:
Module Specific Skills and Knowledge
1. Create effective and secure software solutions using contemporary software development languages to deliver the full range of functional and non-functional requirements using relevant development methodologies.
2. Undertake analysis and design to create artefacts, such as use cases to produce robust software designs.
3. Produce high quality code with sound syntax in at least one language following best practices and standards.
4. Perform code reviews, debugging and refactoring to improve code quality and efficiency.
5. Test code to ensure that the functional and non-functional requirements have been met.
6. Deliver software solutions using industry standard build processes, and tools for configuration management, version control and software build, release and deployment into enterprise environments.
7. Work collaboratively and professionally with others in cross functional teams
8. Apply secure and robust development principles to ensure software resilience
Discipline Specific Skills and Knowledge
9. Operate at all stages of the software development lifecycle.
10. Ensure teams work effectively to develop software solutions embracing agile and other development approaches.
11. Apply software analysis and design approaches.
12. Interpret and implement a design, compliant with functional, non-functional and security requirements.
13. Perform functional and unit testing.
14. Use and apply the range of software tools used in software engineering.
15. Know how the business environment and business issues related to software development
Personal and Key Transferable / Employment Skills and Knowledge
17. Solve problems creatively
18. Think analytically and critically
19. Organise your own work
20. Work to a deadline
21. Collaborate and negotiate
22. Make decisions
Software architecture (2 weeks)
• Design patterns revisited; MVP
• Frameworks
• Package diagrams
• UML deployment diagrams
Code quality (1 week)
• Best practices and standards; software quality assurance
• GRASP principles
• Developing efficient, secure and reliable software
• Profiling
• Code reviews
Methods and tools (2 weeks)
• Working collaboratively and professionally with others in cross-functional teams
• The Unified Process
• Scrum in depth; XP; DSDM
• Lean development
• Development tools
Software design (2 weeks)
• User experience design; usability; human-computer interaction
• Domain modelling
• UML sequence diagrams
• Interpreting and implementing a design
Advanced programming (2 weeks)
• Threads
• Localisation
• Product line development
Testing (2 weeks)
• System testing; acceptance testing
• Advanced testing tools
• Test-driven development
Deployment in enterprise environments (1 week)
Scheduled Learning & Teaching Activities | 22 | Guided Independent Study | 128 | Placement / Study Abroad | 0 |
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Category | Hours of study time | Description |
Scheduled learning and teaching activities | 18 | Online learning activity, including virtual workshops, synchronous and asynchronous virtual lectures and other e-learning. |
Scheduled learning and teaching activities | 2 | Lectures |
Scheduled learning and teaching activities | 2 | Group workshops |
Guided independent study | 128 | Coursework, exam preparation and self-study |
Form of Assessment | Size of Assessment (e.g. duration/length) | ILOs Assessed | Feedback Method |
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Contribution to class discussion | N/A | 1-22 | Verbal |
Coursework | 60 | Written Exams | 40 | Practical Exams | 0 |
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Form of Assessment | % of Credit | Size of Assessment (e.g. duration/length) | ILOs Assessed | Feedback Method |
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Architecture and design exercise | 60 | 3,000 words | 1-22 | Written |
Written exam | 40 | 2 hours | 1-20, 22 | Written |
Original Form of Assessment | Form of Re-assessment | ILOs Re-assessed | Time Scale for Re-assessment |
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Architecture and design exercise (60%) | Architecture and design exercise | 1-22 | Completed over summer with a deadline in August |
Written exam (40%) | Written exam (2 hours) | 1-20, 22 | August assessment period |
Deferral – if you miss an assessment for certificated reasons judged acceptable by the Mitigation Committee, you will normally be deferred in the assessment. The mark given for a re-assessment taken as a result of deferral will not be capped and will be treated as it would be if it were your first attempt at the assessment.
Referral – if you have failed the module overall (i.e. a final overall module mark of less than 40%) you may be required to sit a referral. The mark given for a re-assessment taken as a result of referral will be capped at 40%.
information that you are expected to consult. Further guidance will be provided by the Module Convener
ELE:http://vle.exeter.ac.uk
Reading list for this module:
Type | Author | Title | Edition | Publisher | Year | ISBN |
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Set | Sommerville, I. | Software Engineering | 10th | Addison Wesley | 2015 | 978978-0137053469 |
Set | Gamma, E., Helm, R., Johnson, R., Vlissides, J., Booch, G. | Design Patterns: Elements of Reusable Object-Oriented Software | 1st | Addison Wesley | 1994 | 0-201-63361-2 |
Set | Horstmann, C. S. | Big Java: Early Objects | 6th | Wiley | 2015 | 978-1-119-05644-7 |
CREDIT VALUE | 15 | ECTS VALUE | 7.5 |
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PRE-REQUISITE MODULES | ECM3432 |
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CO-REQUISITE MODULES |
NQF LEVEL (FHEQ) | 6 | AVAILABLE AS DISTANCE LEARNING | No |
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ORIGIN DATE | Friday 22nd January 2016 | LAST REVISION DATE | Tuesday 10th September 2024 |
KEY WORDS SEARCH | Software engineering |
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Please note that all modules are subject to change, please get in touch if you have any questions about this module.